#ifndef ROBOTFALLCOMMAND_H
#define ROBOTFALLCOMMAND_H

#include "Robot.h"
#include "GameCommand.h"

class RobotFallCommand: public GameCommand
{
public:
	RobotFallCommand(Robot* receiver);
	RobotFallCommand(const RobotFallCommand& rhs);
	virtual ~RobotFallCommand();

	void Execute();
	GameCommand* Clone() const;
	
protected:
private:
	Robot* robot;
};

#endif //ROBOTFALLCOMMAND_H
